
the role
-A Video Game Composer writes evocative musical scores to video games, including individual themes for each main character. To do this, he or she will watch the game to see what’s happening onscreen and create music that brings up the appropriate emotions to match what’s happening in the game. The composer will usually work for Game Designers, Producers, and Audio Directors. On the creative side, they can work with Sound Designers, Mixers, Engineers, Recording crews, Orchestrators, and Session Musicians.”
Experience/Skills
-The main skills a Video Game Composer needs are the ability to write amazing music and convince someone the music is worth paying for. It also would help to actually play video games and are knowledgeable about the video game culture. Experience with the world of gaming is important; an aspiring Video Game Composer must know the different types of games that exist and be able to pinpoint where his or her scoring skills lay. For example, a Composer’s background may be in orchestral work, in which case a game with a cinematic, larger-than-life quality might require a score with symphonic qualities.
Networking skills are vital to launching a career as a Video Game Composer.
Training/Qualifications
-Although a college degree isn’t required for a Video Game Composer to put on their resume, he or she does need to have a solid understanding of traditional music scoring techniques such as orchestration and composition. They must also have a good handle on popular recording software like Logic and Protools.
an Example contract
A Plan
-After college, I will look to go to video game music conventions and broaden my connection and familiarity with composers and go about learning the skills needed to further push myself in the direction of getting into the line of work of a composer. I've read that its helpful to attend events and teach me the online tools and always be making sound bytes and l=clips to put in an online page and portfolio